"LightmappedGeneric"
{
	"$basetexture" "elaborate/steel_02/steelplatesmall_02"
	"$bumpmap" "elaborate/steel_bump/steelplatesmall_bump"
	"$surfaceprop" "Metal"
	"%keywords" "portal elaborate"

	"$envmap" "env_cubemap"
	"$envmaptint" "[0.72 0.72 0.84]"
	"$ssbump" 1
	"%noportal" 1

	"$reflectivity" "[ .35 .30 .27 ]" //this is a artificial radiosity boost
}
